Case Study: Smart Stadiums

Project Title: Smart Stadium Project – ethics study Project Description: The Smart Stadium project is a collaboration between Dublin City University, Intel, Microsoft and Croke Park (the third largest sports stadium in Europe). The project seeks to harness existing Internet of Things technologies to develop new smart city technologies and to validate these in a … Continue reading "Case Study: Smart Stadiums"

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Case Study: Where Virtual Reality and Social Networks Converge

Project Title: Reverie Project Description: This three and a half year EU project, called Reverie (now concluded), was designed to examine the convergence of virtual reality and social networks. The work was accompanied by an ethical scan of the virtual reality/social network horizon, conducted in DCU and resulting in two publications in ethics journals. The … Continue reading "Case Study: Where Virtual Reality and Social Networks Converge"

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Case Study: A crisis management system

Project Title: Crisis Management System Project Description: Social media can be a source of vital information during crisis situations but the sheer amount of information available and the accuracy of that information presents a significant challenge. The aim of this project is to provide an intelligent system that can assist relief organisations, emergency services, journalists, … Continue reading "Case Study: A crisis management system"

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Case study: Insight4News

Project Title: Insight4news Project Description: Insight4News is a system that connects news articles to social conversations, as echoed in microblogs such as Twitter. Insight4News tracks feeds from mainstream media, e.g., BBC, Irish Times, and extracts relevant topics that summarize the tweet activity around each article, recommends relevant hashtags, and presents complementary views and statistics on … Continue reading "Case study: Insight4News"

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